I was pleased to be invited last week to present remotely to a workshop in Vancouver run by Dr. Stephen Sheppard’s lab, Collaborative for Advanced Landscape Planning (CALP). He and his team have – among other things – developed the Future Delta 2.0 computer game for use exploring climate change challenges and solutions for the British Columbia lower mainland. Thanks to SSHRC connection grant funding they brought researchers, youth, government and teachers together to workshop the tool and its application, and discuss broader issues of climate change education. Branded a ‘Cool Tools‘ event, I contributed my low-tech work with MREM Jillian Baker and Jason Loxton using art in schools to teach and evaluate climate change modules. I was reminded of the lack of success we had getting our modules through the Department of Education and into teacher’s hands, perhaps because at the time there were only two learning outcomes in the entire NS curriculum that directly related to climate change. I hope things have changed now, five years later.